Loom Banner Pattern Apply Objective
An objective to apply banner patterns using a loom
Fields
| Field | Type | Default | Description |
|---|---|---|---|
quest | Ref<QuestEntry> | — | — |
fact | Ref<CachableFactEntry> | — | — |
resultBanner | Var<Item> | — | The banner that needs to be created. Leave empty to count any banner pattern. |
amount | Var<Int> | 1 | The amount of times the player needs to apply banner patterns. |
display | Var<String> | — | — |
onComplete | Ref<TriggerableEntry> | — | — |
onCompleteModifiers | List<Modifier> | empty | — |
Common TypeWriter fields (criteria, children, priorityOverride)
| Field | Type | Default | Description |
|---|---|---|---|
criteria | List<Criteria> | empty | — |
children | List<Ref<AudienceEntry>> | empty | — |
priorityOverride | Optional<Int> | — | — |