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Crossbow Reload Objective

An objective to reload crossbows

Fields

FieldTypeDefaultDescription
questRef<QuestEntry>——
factRef<CachableFactEntry>——
minimumProjectilesVar<Int>1The minimum number of projectiles that must be loaded for it to count. Set to 0 to count any reload.
amountVar<Int>5The total number of crossbows the player needs to reload.
displayVar<String>——
onCompleteRef<TriggerableEntry>——
onCompleteModifiersList<Modifier>empty—
Common TypeWriter fields (criteria, children, priorityOverride)
FieldTypeDefaultDescription
criteriaList<Criteria>empty—
childrenList<Ref<AudienceEntry>>empty—
priorityOverrideOptional<Int>——