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Experience Orb Pickup Objective

An objective to pick up experience orbs

Fields

FieldTypeDefaultDescription
questRef<QuestEntry>——
factRef<CachableFactEntry>——
minimumExperienceVar<Int>0The minimum experience amount per pickup to count. Set to 0 to count any amount.
amountVar<Int>10The total amount of experience the player needs to collect.
displayVar<String>——
onCompleteRef<TriggerableEntry>——
onCompleteModifiersList<Modifier>empty—
Common TypeWriter fields (criteria, children, priorityOverride)
FieldTypeDefaultDescription
criteriaList<Criteria>empty—
childrenList<Ref<AudienceEntry>>empty—
priorityOverrideOptional<Int>——