Skip to main content

Break Craftengine Furniture Objective

An objective to break CraftEngine furniture

Fields

FieldTypeDefaultDescription
questRef<QuestEntry>——
factRef<CachableFactEntry>——
itemVar<String>—The furniture ID that the player needs to break (e.g., 'namespace:furniture_id'). Leave empty for any furniture.
amountVar<Int>1The amount of furniture to break.
displayVar<String>——
onCompleteRef<TriggerableEntry>——
Common TypeWriter fields (criteria, children, priorityOverride)
FieldTypeDefaultDescription
criteriaList<Criteria>empty—
childrenList<Ref<AudienceEntry>>empty—
priorityOverrideOptional<Int>——