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Blockify Schematic Cinematic

Paste a schematic (client-side) during a cinematic for the player

Cinematic entry to paste a schematic client-side for the cinematic player.

Champs

ChampTypePar défautDescription
schematicString—Schematic filename in the Typewriter data folder/schematics/ (include .schem extension)
positionModeVar<PositionMode>CLASSICPosition mode: CLASSIC (fixed world position) or ISLAND_DIMENSION (relative to player's island)
centerLocationVar<Position>ORIGINWhere the schematic will be placed (used in CLASSIC mode)
dimensionTemplateIdVar<String>normalBTC Sky dimension template ID to use (used in ISLAND_DIMENSION mode)
dimensionOffsetVar<Coordinate>ORIGINOffset from island center (used in ISLAND_DIMENSION mode)
instanceIdString—Dungeon instance ID to display schematic in (used in INSTANCE_DIMENSION mode, empty = any instance)
instanceOffsetVar<Coordinate>ORIGINOffset from instance spawn point (used in INSTANCE_DIMENSION mode)
ignoreAirVar<Boolean>trueWill air blocks be ignored?
instantSpawnVar<Boolean>falseIf true, spawn the schematic instantly without animation
blocksPerTickVar<Int>200How many blocks to send per tick (to limit packets). Max 1000
placerTypeVar<PlacerType>LINEAROrder in which blocks are placed: LINEAR, HELICAL, RANDOMValeurs :LINEARHELICALRANDOM
viewDistanceVar<Int>64Maximum distance (blocks) at which players will see the schematic (0 = unlimited)
segmentsList<BlockifySchematicCinematicSegment>empty—
BlockifySchematicCinematicSegment (2)
ChampTypePar défautDescription
startFrameInt0—
endFrameInt0—
Champs TypeWriter communs (criteria)
ChampTypePar défautDescription
criteriaList<Criteria>empty—