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Mythicmob NPC Attachment

Replace a bone of a MythicMob NPC model with one from another model

Fields

FieldTypeDefaultDescription
attachmentsList<MythicMobNpcAttachmentConfig>emptyAttachments to apply
MythicMobNpcAttachmentConfig (4)
FieldTypeDefaultDescription
modelIdVar<String>—Targeted model ID
partIdVar<String>—Targeted bone to replace
newModelIdVar<String>—Model ID to fetch the replacement bone from
newPartIdVar<String>—Bone from the new model to use as replacement
Common TypeWriter fields (priorityOverride)
FieldTypeDefaultDescription
priorityOverrideOptional<Int>——

How to use it​

Each attachment replaces the bone partId of the model modelId with the bone newPartId of the model newModelId.

Each attachment is applied to the NPC's model as soon as it exists and again after every respawn; an unknown bone or model is skipped and logged. Works with ticking on and off.