Bettermodel Passenger
Attach a passenger entity to a BetterModel bone
Attaches a passenger model to a bone of the parent BetterModel entity. The passenger is rendered as an additional bone replacement, allowing composite entities (e.g., a rider on a mount, an item in a hand). This data entry works with [AttachmentData] — it reuses the same [ResolvedAttachment] mechanism to swap a bone's item stack.
Fields
| Field | Type | Default | Description | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
passengers | List<PassengerAttachment> | empty | Passenger attachments to apply
|
| Field | Type | Default | Description |
|---|---|---|---|
modelId | Var<String> | — | Targeted model ID |
partId | Var<String> | — | Targeted bone to attach the passenger to |
newModelId | Var<String> | — | Model ID to fetch the replacement bone from |
newPartId | Var<String> | — | Bone from the new model to use as replacement |
Common TypeWriter fields (priorityOverride)
| Field | Type | Default | Description |
|---|---|---|---|
priorityOverride | Optional<Int> | — | — |