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On Enter Protection Region

When a player enters a protection region

Fields

FieldTypeDefaultDescription
regionRef<RegionDefinitionEntry>—If left blank, the entry will trigger for all regions
Common TypeWriter fields (triggers)
FieldTypeDefaultDescription
triggersList<Ref<TriggerableEntry>>empty—

How to use it​

Leave region empty to react to every region. The event fires when a player moves to another block or teleports into the region, and the linked triggers run for that player. Use it for welcome messages, titles or quest steps.