On Enter Protection Region
When a player enters a protection region
Fields
| Field | Type | Default | Description |
|---|---|---|---|
region | Ref<RegionDefinitionEntry> | — | If left blank, the entry will trigger for all regions |
Common TypeWriter fields (triggers)
| Field | Type | Default | Description |
|---|---|---|---|
triggers | List<Ref<TriggerableEntry>> | empty | — |
How to use it
Leave region empty to react to every region. The event fires when a player moves to another block or teleports into the region, and the linked triggers run for that player. Use it for welcome messages, titles or quest steps.