Customize Animal Action
Customize an owned animal: rename, apply skins, equip accessories
Campos
| Campo | Tipo | Predeterminado | Descripción |
|---|---|---|---|
targetDefinition | Ref<AnimalDefinitionEntry> | — | The animal definition to customize |
customName | String | — | New custom name for the animal (leave empty to keep current) |
skinVariant | String | — | Skin variant to apply (leave empty to keep current) |
accessorySlot | String | — | Accessory item to equip (slot: HAT, COLLAR, SADDLE) |
accessoryItem | String | — | Accessory item ID |
Campos comunes de TypeWriter (criteria, modifiers, triggers)
| Campo | Tipo | Predeterminado | Descripción |
|---|---|---|---|
criteria | List<Criteria> | empty | — |
modifiers | List<Modifier> | empty | — |
triggers | List<Ref<TriggerableEntry>> | empty | — |