Archipel Grant Access Action
Archipel : accorder l'accès
Actions that drive Archipel progress from a quest, a dialogue or the Intendant's menu. [ArchipelProgressService] holds the rules; these entries are what lets the editor reach them. They deliberately do not charge the player: cost belongs to the Intendant's menu, which knows the price of the tier it is offering. An action that both charged and granted would make a dialogue that grants a bridge as a story beat impossible to write without also taking money. Each one triggers its triggers only when it actually changed something, so a quest can react to a first crossing without firing again every time the player talks to the Intendant.
Campos
Esta entrada no tiene ningún campo específico: agrégala y vincúlala donde haga falta.
Campos comunes de TypeWriter (criteria, modifiers, triggers)
| Campo | Tipo | Predeterminado | Descripción |
|---|---|---|---|
criteria | List<Criteria> | empty | — |
modifiers | List<Modifier> | empty | — |
triggers | List<Ref<TriggerableEntry>> | empty | Déclenché uniquement si l'accès vient d'être accordé — pas s'il l'était déjà. |