Equipment Detection Activity
React based on player equipment
Campos
| Campo | Tipo | Predeterminado | Descripción |
|---|---|---|---|
material | Material | DIAMOND_SWORD | Material to detect on the player |
radius | Double | 10.0 | Maximum distance to check |
detectionRadius | Double | 30.0 | Maximum distance from the spawn location the player can move before the activity stops |
Campos comunes de TypeWriter (triggers, criteria)
| Campo | Tipo | Predeterminado | Descripción |
|---|---|---|---|
triggers | List<Ref<TriggerableEntry>> | empty | — |
criteria | List<Criteria> | empty | — |