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Tycoon Animal Contract

A delivery contract rewarding handed-over animals

An animal delivery contract: hand over animals matching a requirement (a specific species, or a number of distinct species from a research category, at a minimum level) for a large reward. Extends the delivery-shop economy with a goal-driven sink for the collection.

Felder

FeldTypStandardBeschreibung
descriptionString—Short description of the contract.
requiredDefinitionString—Required animal definition id (leave empty to match by category instead).
requiredCategoryString—Required research category (matches any distinct species in it). Ignored when a definition is set.
requiredCountInt1Number of matching animals to hand over (distinct owned species).
requiredMinLevelInt1Minimum level each handed-over animal must have.
rewardMoneyDouble0.0Money rewarded on fulfilment (via Vault).
rewardCommandsList<String>emptyCommands run as console on fulfilment ({player} replaced with the player name).
repeatableBooleanfalseIf true, the contract can be fulfilled repeatedly; otherwise it completes once.
iconStringminecraft:clipboardGUI icon material (minecraft:...).
Gemeinsame TypeWriter-Felder (displayName)
FeldTypStandardBeschreibung
displayNameString—Display name shown in the contracts tab.