Research Category
Research category in the tycoon tech tree; groups animals and requires mob kills to unlock
字段
| 字段 | 类型 | 默认值 | 描述 |
|---|---|---|---|
icon | String | — | GUI icon item |
sortOrder | Int | 0 | Sort order in the category list (lower = first) |
requiredMobKills | Int | 50 | Number of tracked mobs the player must kill to unlock this category |
trackedMobTypes | List<String> | empty | Entity types that count towards unlocks (empty = all mobs count) |
animals | List<String> | empty | Animal definitions contained in this category |
requiredCategory | String | — | Category that must be unlocked before this one |
TypeWriter 通用字段(displayName)
| 字段 | 类型 | 默认值 | 描述 |
|---|---|---|---|
displayName | String | — | Display name in the research GUI |
How to use it
Every kill of a tracked mob type counts. trackedMobTypes takes entity type names (compared in lowercase, for example zombie); leave it empty to count every mob. requiredCategory is the id of a category that must be unlocked first. Put the ids of the Animal Definitions of this category in animals.