Client Particle Effect
Render a Typewriter-aware client particle effect
Renders a visual particle only for the triggering player when possible.
Поля
| Поле | Тип | По умолчанию | Описание |
|---|---|---|---|
particle | String | ENCHANT | Bukkit particle name |
count | Int | 8 | Number of particles, bounded to 256 |
offset | Double | 0.25 | Particle offset on each axis |
speed | Double | 0.0 | Particle speed |
Общие поля TypeWriter (criteria, modifiers, triggers)
| Поле | Тип | По умолчанию | Описание |
|---|---|---|---|
criteria | List<Criteria> | empty | — |
modifiers | List<Modifier> | empty | — |
triggers | List<Ref<TriggerableEntry>> | empty | — |
How to use it
Use it in a mechanic's clientSideEffects (or actions) to show particles around the player. particle is a Bukkit particle name such as ENCHANT or HEART; an unknown name falls back to ENCHANT. count is limited to 256. The particles are only sent to the triggering player.