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Freeze Strike Action

Slows and freezes the target

Campos

CampoTipoPadrãoDescrição
durationTicksInt60Duration of the slowness effect in ticks (20 ticks = 1 second)
visualFreezeTicksInt100Amount of freeze ticks added to the entity (changes their visual rendering)
Campos comuns do TypeWriter (criteria, modifiers, triggers)
CampoTipoPadrãoDescrição
criteriaList<Criteria>empty—
modifiersList<Modifier>empty—
triggersList<Ref<TriggerableEntry>>empty—

When to use it​

Put this entry in the actions of a mechanic of a Custom Enchantment Definition whose event is PLAYER_ATTACK. It reads the damage event of a melee hit.