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Lifesteal Action

Heals the player based on the damage dealt

フィールド

フィールド型デフォルト説明
healPercentageDouble0.2Percentage of damage converted to health (e.g. 0.2 for 20%)
TypeWriter 共通フィールド(criteria, modifiers, triggers)
フィールド型デフォルト説明
criteriaList<Criteria>empty—
modifiersList<Modifier>empty—
triggersList<Ref<TriggerableEntry>>empty—

When to use it​

Put this entry in the actions of a mechanic of a Custom Enchantment Definition whose event is PLAYER_ATTACK. It reads the damage event of a melee hit.