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Btcsky Config

BTC Sky Main Configuration

Central configuration ManifestEntry containing all BTC Sky settings. Configuration organized into logical sub-sections: - defaults: Island creation defaults (chunk-based sizing) - teleportation: Teleport warmups and settings - leaderboard: Island top settings (level-based only) - optimization: Performance settings - messages: All configurable messages - sounds: Sound effects

Champs

ChampTypePar défautDescription
commandAliasesList<String>—Main command aliases for /island command
worldPrefixStringbtcsky_World name prefix used for island worlds (e.g., btcsky_<profileId>_<dimension>)
readOnlyWorldsList<String>—Worlds where nobody may place or break anything. Shared worlds such as the Archipel des Metiers are nobody's island, and island protection lets everything through outside an island - this list is what protects them. Names are matched case-insensitively.
readOnlyWorldMessageString<gray>On ne construit rien ici : l'Archipel se <white>restaure</white>, il ne se batit pas.</gray>Message shown when someone tries to build in a read-only world. MiniMessage.PlaceholdersCouleurs
contractsRequireWorkstationBooleantrueWhen true, contracts are reachable ONLY from the Contracts Table - the command and the island panel tab refuse to open them. The command itself stays registered on purpose: a player who types it gets told where to go instead of getting an unknown-command error. Set to false for an event server or a test session, no recompile needed.
contractsClosedMessageString<gray>Les contrats se prennent à la <white>Table des Contrats</white>, pas d'ici.</gray>Shown when contracts are refused because the player is not at a Contracts Table. MiniMessage.PlaceholdersCouleurs
contractsBypassPermissionStringbtcsky.contracts.bypassPermission that bypasses the Contracts Table requirement.
contractsTableEnabledBooleantrueEnable the Contracts Table: right-clicking its block opens the contracts view.
contractsTableBlockMaterialCARTOGRAPHY_TABLEBlock that acts as the Contracts Table. The cartography table is the default because the game mode has no use for maps - the block exists in game and would otherwise open on nothing, which is worse than not being there at all.
playerSkyDataArtifactRef<ArtifactEntry>—The artifact used to store player data (islands/contracts)
coopFeaturesEnabledBooleantrueEnable cooperative features (Parties/Friends integration). Set to false for local testing without these plugins.
autoProvisionIslandOnProfileCreationBooleanfalseAutomatically create and enter the primary island after profile selection. Keep false when a tutorial unlocks the island later.
defaultsIslandDefaults—Default settings for new islands
IslandDefaults (16)
ChampTypePar défautDescription
sizeInChunksInt1Default island size in chunks (1 chunk = 16 blocks radius)
maxSizeInChunksInt20Maximum island size in chunks
heightInt100Y-level where islands spawn
teamLimitInt4Default team/member limit
maxMembersInt4Default max members (alias for teamLimit)
warpsLimitInt3Default warps limit per island
possessionBorderBooleantrueEnable possession border (visual) by default
possessionBorderColorBorderColorBLUEDefault possession border colorValeurs :BLUEGREENREDYELLOWPINKCYANWHITEBLACK
worldBorderBooleantrueEnable world border (physical) by default
worldBorderColorBorderColorBLUEDefault world border colorValeurs :BLUEGREENREDYELLOWPINKCYANWHITEBLACK
cropGrowthDouble1.0Default crop growth multiplier
mobDropsDouble1.0Default mob drops multiplier
spawnerRatesDouble1.0Default spawner rates multiplier
maxDisbandsInt-1Maximum disband count per player (-1 for unlimited)
enabledFlagsList<IslandFlag>—Default island settings/flags enabled on creationValeurs :NATURAL_ANIMALS_SPAWNNATURAL_MONSTER_SPAWNSPAWNER_ANIMALS_SPAWNSPAWNER_MONSTER_SPAWNWATER_FLOWLAVA_FLOWCROPS_GROWTHTREE_GROWTHFIRE_SPREADEGG_LAYENDERMAN_GRIEFLEAF_DECAYANIMAL_DAMAGEMONSTER_DAMAGEBUILDBREAKINTERACTPVP
rolePermissionsMap<IslandRole, List<IslandFlag>>—Default permissions per roleValeurs :VISITORMEMBERMODERATORADMINLEADER
teleportationTeleportationSettings—Teleportation behavior and warmups
TeleportationSettings (8)
ChampTypePar défautDescription
voidTeleportMembersBooleantrueSave members from void damage by teleporting them
voidTeleportVisitorsBooleantrueSave visitors from void damage by teleporting them
visitorsDamageBooleanfalseAllow visitors to take damage on islands
warpWarmupInt0Warp warmup duration in seconds (0 to disable)
homeWarmupInt0Home teleport warmup duration in seconds (0 to disable)
visitWarmupInt0Visit teleport warmup duration in seconds (0 to disable)
teleportOnJoinBooleanfalseTeleport player to their island on join
onKickActionsList<Ref<TriggerableEntry>>emptyActions to trigger when a player is kicked from an island (e.g., teleport to spawn)
leaderboardLeaderboardSettings—Island leaderboard (island top) configuration
LeaderboardSettings (3)
ChampTypePar défautDescription
includeLeaderBooleantrueInclude island leader in member count display
roundLevelBooleantrueRound calculated level to nearest integer
blacklistDimensionsList<String>emptyList of dimension IDs to exclude from the leaderboard
optimizationOptimizationSettings—Performance optimization settings
OptimizationSettings (4)
ChampTypePar défautDescription
disableRedstoneOfflineBooleanfalseDisable redstone when no island members are online
offlineProductionPercentDouble?25.0Percentage of modeled machine production while every island member is offline (0-100)
disableRedstoneAfkBooleanfalseDisable redstone when all island members are AFK
disableSpawningAfkBooleanfalseDisable mob spawning when all island members are AFK
confirmationsConfirmationSettings—Confirmation dialog settings
ConfirmationSettings (4)
ChampTypePar défautDescription
banConfirmBooleantrueShow confirmation dialog before banning a player
disbandConfirmBooleantrueShow confirmation dialog before disbanding island
kickConfirmBooleantrueShow confirmation dialog before kicking a member
leaveConfirmBooleantrueShow confirmation dialog before leaving island
soundsSoundSettings—Sound effects for various actions
SoundSettings (8)
ChampTypePar défautDescription
createSuccessSoundEMPTYSound played on successful island creation
teleportSoundEMPTYSound played on teleport
errorSoundEMPTYSound played on error
successSoundEMPTYSound played on success actions
levelUpSoundEMPTYSound played when island levels up
upgradeSoundEMPTYSound played when purchasing an upgrade
menuOpenSoundEMPTYSound played when opening menus
menuClickSoundEMPTYSound played on menu button click
messagesBtcSkyMessages—All configurable messages organized by category
BtcSkyMessages (13)
ChampTypePar défautDescription
errorsErrorMessages—Error messages
ErrorMessages (28)
ChampTypePar défautDescription
alreadyInIslandString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You already have an island.Player already has an island. Placeholders: nonePlaceholdersCouleurs
alreadyInIslandOtherString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>This player is already a member of your island.Target player is already a member. Placeholders: nonePlaceholdersCouleurs
bannedFromIslandString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You are banned from this island.Player is banned from island. Placeholders: nonePlaceholdersCouleurs
islandClosedString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>This island is closed to visitors.Island is closed to visitors. Placeholders: nonePlaceholdersCouleurs
chunkNotUnlockedString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>This chunk is not unlocked yet! Expand your island to build here.Chunk not unlocked (build/break attempt). Placeholders: nonePlaceholdersCouleurs
notOnOwnIslandString<red><bold>Erreur</bold></red> <dark_gray>|</dark_gray> <gray>Vous devez vous trouver sur une de vos iles, dans un chunk que vous possedez.Le joueur n'est dans AUCUNE dimension de son ile. A distinguer de `chunkNotUnlocked`, qui suppose qu'on est deja chez soi : dire « ce chunk n'est pas debloque » a quelqu'un qui se trouve dans un monde etranger l'envoie chercher une extension d'ile alors que le probleme est qu'il n'est pas au bon endroit.PlaceholdersCouleurs
nameNotAllowedString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>This island name is not allowed.Island name contains a forbidden word. Placeholders: nonePlaceholdersCouleurs
buildOutsideIslandString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You cannot build outside of your protection range.Cannot build outside protection. Placeholders: nonePlaceholdersCouleurs
destroyOutsideIslandString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You cannot destroy outside of your protection range.Cannot destroy outside protection. Placeholders: nonePlaceholdersCouleurs
interactOutsideIslandString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You cannot interact outside of your protection range.Cannot interact outside protection. Placeholders: nonePlaceholdersCouleurs
invalidIslandString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You don't have an island.Player doesn't have an island. Placeholders: nonePlaceholdersCouleurs
invalidIslandOtherString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>{0} doesn't have an island.Target player doesn't have an island. Placeholders: {0} = player namePlaceholdersCouleurs
invalidAmountString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Invalid amount {0}.Invalid amount provided. Placeholders: {0} = amountPlaceholdersCouleurs
invalidBiomeString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Invalid biome {0}.Invalid biome provided. Placeholders: {0} = biomePlaceholdersCouleurs
invalidPlayerString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Cannot find a player called {0}.Player not found. Placeholders: {0} = player namePlaceholdersCouleurs
invalidRoleString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Invalid role {0}.Invalid role provided. Placeholders: {0} = rolePlaceholdersCouleurs
invalidWarpString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Invalid warp {0}.Invalid warp provided. Placeholders: {0} = warp namePlaceholdersCouleurs
invalidWorldString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Invalid world {0}.Invalid world provided. Placeholders: {0} = worldPlaceholdersCouleurs
noCommandPermissionString<gray>Unknown command. Type \"/help\" for help.No permission for command. Placeholders: nonePlaceholdersCouleurs
noMoreDisbandsString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You can't disband any more islands.Maximum disbands reached. Placeholders: nonePlaceholdersCouleurs
noMoreWarpsString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Your island can't have any more warps.Maximum warps reached. Placeholders: nonePlaceholdersCouleurs
notEnoughMoneyString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You don't have enough money.Not enough money. Placeholders: nonePlaceholdersCouleurs
playerNotOnlineString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>This player is not online!Player not online. Placeholders: nonePlaceholdersCouleurs
reachedBlockLimitString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>You have reached the island's limit for {0} Block.Block limit reached. Placeholders: {0} = block typePlaceholdersCouleurs
reachedEntityLimitString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>You have reached the island's limit for the entity {0}.Entity limit reached. Placeholders: {0} = entity typePlaceholdersCouleurs
worldNotUnlockedString<yellow><bold>Worlds</bold></yellow> <dark_gray>|</dark_gray> <gray>The {0} world is not unlocked yet!World not unlocked. Placeholders: {0} = world namePlaceholdersCouleurs
hitIslandMemberString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You cannot hit your island members.Cannot hit island members. Placeholders: nonePlaceholdersCouleurs
hitPlayerInIslandString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You cannot hit players inside islands.Cannot hit players on islands. Placeholders: nonePlaceholdersCouleurs
warWarQueueMessages—War/matchmaking messages
WarQueueMessages (8)
ChampTypePar défautDescription
joinedQueueString<red><bold>War</bold></red> <dark_gray>|</dark_gray> <gray>You joined the war queue as {0}.Joined the war queue. Placeholders: {0} = rolePlaceholdersCouleurs
leftQueueString<red><bold>War</bold></red> <dark_gray>|</dark_gray> <gray>You left the war queue.Left the war queue. Placeholders: nonePlaceholdersCouleurs
eligibilityLevelString<red><bold>War</bold></red> <dark_gray>|</dark_gray> <gray>Your island must be level {0} to join the war queue.Island level too low for the queue. Placeholders: {0} = required levelPlaceholdersCouleurs
eligibilityCooldownString<red><bold>War</bold></red> <dark_gray>|</dark_gray> <gray>You must wait {0} more minutes before another war.War cooldown active. Placeholders: {0} = remaining minutesPlaceholdersCouleurs
targetNotAvailableString<red><bold>War</bold></red> <dark_gray>|</dark_gray> <gray>This island is no longer available for war.Target island is no longer available. Placeholders: nonePlaceholdersCouleurs
notInQueueString<red><bold>War</bold></red> <dark_gray>|</dark_gray> <gray>Join the war queue first.Must be queued before attacking. Placeholders: nonePlaceholdersCouleurs
pillageWinString<gold><bold>War</bold></gold> <dark_gray>|</dark_gray> <gray>You pillaged {0} from the enemy bank!Pillage gained on victory. Placeholders: {0} = amountPlaceholdersCouleurs
pillageLoseString<red><bold>War</bold></red> <dark_gray>|</dark_gray> <gray>The enemy pillaged {0} from your bank!Pillage lost on defeat. Placeholders: {0} = amountPlaceholdersCouleurs
successSuccessMessages—Success messages
SuccessMessages (19)
ChampTypePar défautDescription
createIslandString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Created a new island at {0} in {1}ms.Island created. Placeholders: {0} = location, {1} = time in msPlaceholdersCouleurs
disbandedIslandString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You disbanded your island.Island disbanded. Placeholders: nonePlaceholdersCouleurs
joinedIslandString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You joined {0}'s island.Joined island. Placeholders: {0} = owner namePlaceholdersCouleurs
leftIslandString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You left your island.Left island. Placeholders: nonePlaceholdersCouleurs
changedBiomeString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully changed biome to {0}.Biome changed. Placeholders: {0} = biome namePlaceholdersCouleurs
changedNameString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You changed your island's name to {0}.Name changed. Placeholders: {0} = new namePlaceholdersCouleurs
changedTeleportLocationString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated teleport location.Teleport location updated. Placeholders: nonePlaceholdersCouleurs
deleteWarpString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You deleted the warp {0}.Warp deleted. Placeholders: {0} = warp namePlaceholdersCouleurs
setWarpString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully created a new warp at {0}.Warp created. Placeholders: {0} = warp namePlaceholdersCouleurs
teleportedSuccessString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You were teleported to your island.Teleported to island. Placeholders: nonePlaceholdersCouleurs
teleportedToWarpString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully teleported to this island warp.Teleported to warp. Placeholders: nonePlaceholdersCouleurs
expelledPlayerString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} was expelled from the island.Player expelled. Placeholders: {0} = player namePlaceholdersCouleurs
promotedMemberString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You promoted {0} to a {1} in his island.Member promoted. Placeholders: {0} = player name, {1} = rolePlaceholdersCouleurs
demotedMemberString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You demoted {0} to a {1} in his island.Member demoted. Placeholders: {0} = player name, {1} = rolePlaceholdersCouleurs
rateSuccessString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You rated this island with {0} stars!Rating submitted. Placeholders: {0} = starsPlaceholdersCouleurs
islandWorthResultString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Your island worth is {0} [Level {1}]Island worth calculated. Placeholders: {0} = worth, {1} = levelPlaceholdersCouleurs
reloadCompletedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Reload is finished!Reload completed. Placeholders: nonePlaceholdersCouleurs
islandOpenedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully opened the island to the public.Island opened to public. Placeholders: nonePlaceholdersCouleurs
islandClosedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully closed the island to the public.Island closed to public. Placeholders: nonePlaceholdersCouleurs
announcementsAnnouncementMessages—Announcement messages (broadcast to island members)
AnnouncementMessages (15)
ChampTypePar défautDescription
banAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} was BANNED from the island by {1}.Player banned announcement. Placeholders: {0} = banned player, {1} = by playerPlaceholdersCouleurs
unbanAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} was UNBANNED from the island by {1}.Player unbanned announcement. Placeholders: {0} = unbanned player, {1} = by playerPlaceholdersCouleurs
kickAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} was kicked from the island by {1}.Player kicked announcement. Placeholders: {0} = kicked player, {1} = by playerPlaceholdersCouleurs
joinAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} has joined your island.Player joined announcement. Placeholders: {0} = player namePlaceholdersCouleurs
leaveAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} left the island.Player left announcement. Placeholders: {0} = player namePlaceholdersCouleurs
inviteAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} invited {1} to the island.Player invited announcement. Placeholders: {0} = inviter, {1} = invitedPlaceholdersCouleurs
disbandAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Your island was disbanded by {0}.Island disbanded announcement. Placeholders: {0} = player namePlaceholdersCouleurs
coopAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} added {1} as a co-op member.Coop added announcement. Placeholders: {0} = adder, {1} = addedPlaceholdersCouleurs
uncoopAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} removed {1} from being a co-op member.Coop removed announcement. Placeholders: {0} = remover, {1} = removedPlaceholdersCouleurs
transferBroadcastString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>The island's leadership has been transferred to {0}.Leadership transferred announcement. Placeholders: {0} = new leaderPlaceholdersCouleurs
depositAnnouncementString<yellow><bold>Bank</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} deposited \${1} into the island bank!Deposit announcement. Placeholders: {0} = player, {1} = amountPlaceholdersCouleurs
withdrawAnnouncementString<yellow><bold>Bank</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} withdrawn \${1} from the island bank!Withdraw announcement. Placeholders: {0} = player, {1} = amountPlaceholdersCouleurs
rateAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} has rated your island {1} out of 5!Rating received announcement. Placeholders: {0} = player, {1} = starsPlaceholdersCouleurs
unlockWorldAnnouncementString<yellow><bold>Worlds</bold></yellow> <dark_gray>|</dark_gray> <gray>Your {0} world is now unlocked!World unlocked announcement. Placeholders: {0} = world namePlaceholdersCouleurs
nameAnnouncementString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} changed his island name to {1}.Island renamed announcement. Placeholders: {0} = player, {1} = new namePlaceholdersCouleurs
togglesToggleMessages—Toggle messages (fly, border, etc.)
ToggleMessages (12)
ChampTypePar défautDescription
toggledBypassOffString<yellow><bold>Bypass</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggled bypass mode <red>OFF</red>.Bypass mode disabled. Placeholders: nonePlaceholdersCouleurs
toggledBypassOnString<yellow><bold>Bypass</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggled bypass mode <green>ON</green>.Bypass mode enabled. Placeholders: nonePlaceholdersCouleurs
toggledFlyOffString<yellow><bold>Fly</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggled island fly <red>OFF</red>.Fly disabled. Placeholders: nonePlaceholdersCouleurs
toggledFlyOnString<yellow><bold>Fly</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggled island fly <green>ON</green>.Fly enabled. Placeholders: nonePlaceholdersCouleurs
toggledSpyOffString<yellow><bold>Spy</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggled spy chat <red>OFF</red>.Spy chat disabled. Placeholders: nonePlaceholdersCouleurs
toggledSpyOnString<yellow><bold>Spy</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggled spy chat <green>ON</green>.Spy chat enabled. Placeholders: nonePlaceholdersCouleurs
toggledTeamChatOffString<yellow><bold>Chat</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggling team chat <red>OFF</red>.Team chat disabled. Placeholders: nonePlaceholdersCouleurs
toggledTeamChatOnString<yellow><bold>Chat</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggling team chat <green>ON</green>.Team chat enabled. Placeholders: nonePlaceholdersCouleurs
toggledWorldBorderOffString<yellow><bold>Border</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggling world border <red>OFF</red>.World border disabled. Placeholders: nonePlaceholdersCouleurs
toggledWorldBorderOnString<yellow><bold>Border</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggling world border <green>ON</green>.World border enabled. Placeholders: nonePlaceholdersCouleurs
islandFlyDisabledString<yellow><bold>Fly</bold></yellow> <dark_gray>|</dark_gray> <gray>Island fly was automatically <red>disabled</red>.Island fly auto-disabled. Placeholders: nonePlaceholdersCouleurs
islandFlyEnabledString<yellow><bold>Fly</bold></yellow> <dark_gray>|</dark_gray> <gray>Island fly was automatically <green>enabled</green>.Island fly auto-enabled. Placeholders: nonePlaceholdersCouleurs
bankBankMessages—Bank-related messages
BankMessages (7)
ChampTypePar défautDescription
depositCustomString<yellow><bold>Bank</bold></yellow> <dark_gray>|</dark_gray> <gray>Type the amount you want to deposit:Custom deposit prompt. Placeholders: nonePlaceholdersCouleurs
withdrawCustomString<yellow><bold>Bank</bold></yellow> <dark_gray>|</dark_gray> <gray>Type the amount you want to withdraw:Custom withdraw prompt. Placeholders: nonePlaceholdersCouleurs
depositCompletedStringDeposit CompletedDeposit completed. Placeholders: nonePlaceholdersCouleurs
withdrawCompletedStringWithdraw CompletedWithdraw completed. Placeholders: nonePlaceholdersCouleurs
limitExceedString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You have exceeded your bank limit.Bank limit exceeded. Placeholders: nonePlaceholdersCouleurs
bankEmptyString<yellow><bold>Bank</bold></yellow> <dark_gray>|</dark_gray> <gray>Island bank is empty.Bank is empty. Placeholders: nonePlaceholdersCouleurs
bankShowString<yellow><bold>Bank</bold></yellow> <dark_gray>|</dark_gray> <gray>Your island has \${0}.Bank balance display. Placeholders: {0} = balancePlaceholdersCouleurs
invitesInviteMessages—Invite-related messages
InviteMessages (18)
ChampTypePar défautDescription
gotInviteString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} invited you to his island.Received invite. Placeholders: {0} = inviter namePlaceholdersCouleurs
gotInviteTooltipString<gray>Click the message in order to accept the invite.Invite tooltip. Placeholders: nonePlaceholdersCouleurs
noIslandInviteString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Could not find any invites from this island.No invite found. Placeholders: nonePlaceholdersCouleurs
inviteBannedPlayerString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>This player is banned from the island and cannot get invited.Cannot invite banned player. Placeholders: nonePlaceholdersCouleurs
inviteToFullIslandString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You cannot invite more members to your island.Island is full. Placeholders: nonePlaceholdersCouleurs
joinedIslandAsCoopString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You are now a co-op member of {0}'s island.Joined as coop. Placeholders: {0} = owner namePlaceholdersCouleurs
leftIslandCoopString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You are no longer a co-op member of {0}'s island.Left coop. Placeholders: {0} = owner namePlaceholdersCouleurs
coopBannedPlayerString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>This player is banned from the island and cannot be coop.Cannot coop banned player. Placeholders: nonePlaceholdersCouleurs
coopLimitExceedString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You reached the maximum amount of coop players the island can have.Coop limit exceeded. Placeholders: nonePlaceholdersCouleurs
playerAlreadyCoopString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>This player is already coop.Player already coop. Placeholders: nonePlaceholdersCouleurs
playerNotCoopString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>This player is not co-op.Player not coop. Placeholders: nonePlaceholdersCouleurs
gotBannedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You were BANNED from {0}'s island.You were banned. Placeholders: {0} = owner namePlaceholdersCouleurs
gotUnbannedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You were UNBANNED from {0}'s island.You were unbanned. Placeholders: {0} = owner namePlaceholdersCouleurs
gotKickedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You were kicked from your island by {0}.You were kicked. Placeholders: {0} = by playerPlaceholdersCouleurs
gotPromotedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You were promoted to a {0} in your island.You were promoted. Placeholders: {0} = rolePlaceholdersCouleurs
gotDemotedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You were demoted to a {0} in your island.You were demoted. Placeholders: {0} = rolePlaceholdersCouleurs
gotExpelledString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You were expelled from the island by {0}.You were expelled. Placeholders: {0} = by playerPlaceholdersCouleurs
gotRevokedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} revoked your invitation to his island.Invite revoked. Placeholders: {0} = owner namePlaceholdersCouleurs
teleportTeleportMessages—Teleportation messages
TeleportMessages (7)
ChampTypePar défautDescription
warmupString<gray><italic>You will be teleported in {0}... Do not move!Teleport warmup. Placeholders: {0} = timePlaceholdersCouleurs
warmupCancelString<gray><italic>You moved and so the teleportation was cancelled.Warmup cancelled. Placeholders: nonePlaceholdersCouleurs
teleportedFailedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>It seems like this island has no safe blocks.Teleport failed (no safe blocks). Placeholders: nonePlaceholdersCouleurs
unsafeWarpString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray><italic>Looks like this warp is unsafe. Please try another warp.Unsafe warp. Placeholders: nonePlaceholdersCouleurs
teleportLocationOutsideIslandString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You are not inside your island.Teleport location outside island. Placeholders: nonePlaceholdersCouleurs
enterPvpIslandString<gray><italic>You were teleported into an island that has PVP enabled. You are immune for 10 seconds...Entered PvP island. Placeholders: nonePlaceholdersCouleurs
teleportOnPvpEnableString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>You were teleported to spawn because PvP was enabled.Teleported due to PvP enabled. Placeholders: nonePlaceholdersCouleurs
warpsWarpMessages—Warp-related messages
WarpMessages (9)
ChampTypePar défautDescription
outsideIslandString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You can only create warps on your own island.Warp creation attempted outside the player's own island worlds. Placeholders: nonePlaceholdersCouleurs
alreadyExistString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>There is already a warp with this name.Warp already exists. Placeholders: nonePlaceholdersCouleurs
illegalNameString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Warp names cannot be empty.Warp name empty. Placeholders: nonePlaceholdersCouleurs
nameTooLongString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Warp names cannot be longer than 255 chars.Warp name too long. Placeholders: nonePlaceholdersCouleurs
renameSuccessString<yellow><bold>Warps</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully renamed the warp to {0}.Warp renamed. Placeholders: {0} = new namePlaceholdersCouleurs
locationUpdateString<yellow><bold>Warps</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the warp's location.Warp location updated. Placeholders: nonePlaceholdersCouleurs
publicUpdateString<yellow><bold>Warps</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully opened the warp to the public.Warp made public. Placeholders: nonePlaceholdersCouleurs
privateUpdateString<yellow><bold>Warps</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully closed the warp to the public.Warp made private. Placeholders: nonePlaceholdersCouleurs
setWarpOutsideString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You cannot set warps outside your island.Cannot set warp outside island. Placeholders: nonePlaceholdersCouleurs
upgradesUpgradeMessages—Upgrade-related messages
UpgradeMessages (19)
ChampTypePar défautDescription
purchaseSuccessString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully upgraded {0} to level {1}.Upgrade purchased successfully. Placeholders: {0} = upgrade name, {1} = new levelPlaceholdersCouleurs
invalidUpgradeString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Unknown upgrade {0} for this dimension.Unknown upgrade for this dimension. Placeholders: {0} = upgrade idPlaceholdersCouleurs
flyUpgradeRequiredString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You must purchase the island fly upgrade first.Fly setting toggled without owning the ISLAND_FLY upgrade. Placeholders: nonePlaceholdersCouleurs
cooldownFormatString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You may only upgrade again in {0}.Upgrade cooldown. Placeholders: {0} = time remainingPlaceholdersCouleurs
maximumLevelString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>The maximum level for this upgrade is {0}.Maximum level reached. Placeholders: {0} = max levelPlaceholdersCouleurs
noUpgradePermissionString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>You are lacking the permission to upgrade into another level.No permission to upgrade. Placeholders: nonePlaceholdersCouleurs
changedBlockLimitString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the {0} Block limit.Block limit updated. Placeholders: {0} = block typePlaceholdersCouleurs
changedEntityLimitString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the limit of {0} entities.Entity limit updated. Placeholders: {0} = entity typePlaceholdersCouleurs
changedIslandSizeString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the island size.Island size updated. Placeholders: nonePlaceholdersCouleurs
changedCropGrowthString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the crop growth multiplier.Crop growth updated. Placeholders: nonePlaceholdersCouleurs
changedMobDropsString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the mob drops multiplier.Mob drops updated. Placeholders: nonePlaceholdersCouleurs
changedSpawnerRatesString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the spawner rates multiplier.Spawner rates updated. Placeholders: nonePlaceholdersCouleurs
changedTeamLimitString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the team limit.Team limit updated. Placeholders: nonePlaceholdersCouleurs
changedWarpsLimitString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the warps limit.Warps limit updated. Placeholders: nonePlaceholdersCouleurs
changedCoopLimitString<yellow><bold>Upgrades</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the coop players limit.Coop limit updated. Placeholders: nonePlaceholdersCouleurs
generatorUpdatedString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully updated the generator.Generator updated. Placeholders: nonePlaceholdersCouleurs
singleDimensionOnlyString<yellow><bold>Dimensions</bold></yellow> <dark_gray>|</dark_gray> <gray>Vous n'avez qu'une seule dimension debloquee.Only one dimension unlocked. Placeholders: nonePlaceholdersCouleurs
dimensionChangedString<green><bold>Dimensions</bold></green> <dark_gray>|</dark_gray> <gray>Dimension changee vers <gold>{0}</gold>.Dimension changed. Placeholders: {0} = dimension namePlaceholdersCouleurs
dimensionWorldNotLoadedString<red><bold>Error</bold></red> <dark_gray>|</dark_gray> <gray>Le monde <gold>{0}</gold> n'est pas charge. Veuillez reessayer.Dimension world not loaded. Placeholders: {0} = dimension namePlaceholdersCouleurs
adminAdminMessages—Admin command messages
AdminMessages (8)
ChampTypePar défautDescription
helpHeaderString<yellow><bold>BTCSky</bold></yellow> <gray>Admin Commands List [{0}/{1}]:Admin help header. Placeholders: {0} = page, {1} = total pagesPlaceholdersCouleurs
helpLineString<yellow>/{0}</yellow> <white>-</white> <gray>{1}Admin help line. Placeholders: {0} = command, {1} = descriptionPlaceholdersCouleurs
helpFooterString<yellow><bold>BTCSky</bold></yellow> <gray>Developed by RenaudAdmin help footer. Placeholders: nonePlaceholdersCouleurs
debugModeEnabledString<yellow><bold>Debug</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggled debug mode <green>ON</green>.Debug mode enabled. Placeholders: nonePlaceholdersCouleurs
debugModeDisabledString<yellow><bold>Debug</bold></yellow> <dark_gray>|</dark_gray> <gray>Toggled debug mode <red>OFF</red>.Debug mode disabled. Placeholders: nonePlaceholdersCouleurs
recalcAllIslandsString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Recalculating all islands...Recalculating all islands. Placeholders: nonePlaceholdersCouleurs
recalcAllIslandsDoneString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully finished recalculating all islands.Recalculation done. Placeholders: nonePlaceholdersCouleurs
purgedIslandsString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>{0} islands will be purged when server restarts.Islands purged. Placeholders: {0} = countPlaceholdersCouleurs
infoInfoMessages—Island info display messages
InfoMessages (10)
ChampTypePar défautDescription
ownerString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Leader: {0}Island owner info. Placeholders: {0} = owner namePlaceholdersCouleurs
levelString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Level: {0}Island level info. Placeholders: {0} = levelPlaceholdersCouleurs
worthString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Worth: {0}Island worth info. Placeholders: {0} = worthPlaceholdersCouleurs
bankString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Bank: {0}Island bank info. Placeholders: {0} = balancePlaceholdersCouleurs
creationTimeString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Creation Time: {0}Island creation time. Placeholders: {0} = datePlaceholdersCouleurs
locationString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Home: {0}Island location. Placeholders: {0} = locationPlaceholdersCouleurs
visitorsCountString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Visitors Count: {0}Visitors count. Placeholders: {0} = countPlaceholdersCouleurs
rateString<yellow><bold>Island</bold></yellow> <dark_gray>|</dark_gray> <gray>Rate: {0} <gray>({1}/5) - {2} total ratings.Island rating. Placeholders: {0} = stars, {1} = average, {2} = total ratingsPlaceholdersCouleurs
teamChatFormatString<yellow>[{0}] {1}</yellow><white>:</white> <gray>{2}Team chat format. Placeholders: {0} = island name, {1} = player, {2} = messagePlaceholdersCouleurs
spyTeamChatFormatString<gray>[Spy] <yellow>[{0}] {1}</yellow><white>:</white> <gray>{2}Spy team chat format. Placeholders: {0} = island name, {1} = player, {2} = messagePlaceholdersCouleurs
formatsFormatMessages—Format strings for numbers and time
FormatMessages (19)
ChampTypePar défautDescription
quadStringQQuadrillion suffix
trillionStringTTrillion suffix
billionStringBBillion suffix
millionStringMMillion suffix
thousandsStringKThousands suffix
secondsNameStringsecondsSeconds plural
secondNameStringsecondSecond singular
minutesNameStringminutesMinutes plural
minuteNameStringminuteMinute singular
hoursNameStringhoursHours plural
hourNameStringhourHour singular
daysNameStringdaysDays plural
dayNameStringdayDay singular
yesStringYesYes placeholder value
noStringNoNo placeholder value
borderColorBlueStringBlueBlue border color name
borderColorRedStringRedRed border color name
borderColorGreenStringGreenGreen border color name
borderColorUpdatedString<yellow><bold>Border</bold></yellow> <dark_gray>|</dark_gray> <gray>Successfully changed your personal border color to {0}.Border color updated. Placeholders: {0} = color namePlaceholdersCouleurs
blockedIslandNamesList<String>emptyWords forbidden in island names (case-insensitive substrings, checked on rename).
combatWarCombatWarSettings—Island war matchmaking settings (eligibility and victory pillage).
CombatWarSettings (3)
ChampTypePar défautDescription
minIslandLevelLong0Minimum island level required to join the war queue.
warCooldownMinutesInt0Cooldown in minutes between two wars for the same island (0 = none).
pillagePercentDouble0.0Percentage of the loser's bank taken by the winner on victory (0 = no pillage).
hideItemStatsBooleantrueHide item statistics (attributes, armor trims...) on every item rendered in menus.
contractsContractSettings—Contract system settings
ContractSettings (13)
ChampTypePar défautDescription
creationCooldownSecondsInt300Cooldown in seconds between contract creations per player
creationCostDouble0.0Money charged to the creator when a contract is created (0 = free). Shown in the creation flow.
durationChoicesHoursList<Int>—Duration choices offered at contract creation, in hours (e.g. 24, 48, 72).
currencyNameStringBCCurrency label shown for a contract's money reward (e.g. 'BC' for Bornia Coin).
defaultMaxContractsInt3Default contract limit per island (can be overridden by permissions)
permissionLimitsMap<String, Int>—Permission-based contract limits. Format: permission -> max contracts
availableDurationsList<Int>—Available contract durations in hours
minRewardDouble100.0Minimum reward amount for contracts
maxRewardDouble1000000.0Maximum reward amount for contracts
requireAcceptConfirmationBooleantrueRequire confirmation before accepting a contract
maxApplicantsPerContractInt10Maximum applicants per contract before auto-close
enableApplicantReviewBooleantrueAllow contract creator to review applicants before accepting
rewardTaxPercentDouble5.0Tax percentage on contract rewards (goes to server)
researchResearchSettings—Research system settings
ResearchSettings (5)
ChampTypePar défautDescription
commandEnabledBooleantrueEnable/Disable research command
branchesList<ResearchBranch>—List of research branches (categories)
ResearchBranch (5)
ChampTypePar défautDescription
displayNameString—Display name shown in menusCouleurs
descriptionList<String>empty—
iconItem—Branch icon
levelsList<ResearchLevelConfig>—Level progression curve
permissionString—Permission required to view this branch
nodesList<ResearchNodeConfig>—List of all research nodes
ResearchNodeConfig (18)
ChampTypePar défautDescription
branchIdString——
displayNameString——
descriptionList<String>empty—
iconItem—Node icon
xInt0X coordinate in the skill tree grid
yInt0Y coordinate in the skill tree grid
parentsList<String>emptyIDs of parent nodes (to draw connections)
powerCostDouble1000.0Power required to unlock (accumulated via fragments)
requiredLevelInt0Required branch level (optional)
criteriaList<Criteria>empty—
fuelsList<ResearchFuelConfig>emptyAllowed fuel items for this node
outputItem—Output Item (Display/Claim Button)
successChanceDouble100.0Chance to unlock successfully (0.0 - 100.0)
isRepeatableBooleanfalseWhether this research can be repeated multiple times
maxRepeatsInt1Maximum number of times this node can be repeated (if repeatable)
recipesList<String>emptyRecipe keys unlocked by this node, replayed on every join (e.g. 'btc:mithril_ingot')
rewardsList<ResearchRewardConfig>emptyRewards given upon SUCCESS (with internal percentage chance)
failRewardsList<Ref<TriggerableEntry>>emptyRewards given upon FAILURE
costMultiplierDouble1.0Global research multiplier (affects all costs)
fragmentsList<ResearchFragment>—Available research fragments
ResearchFragment (4)
ChampTypePar défautDescription
displayNameString—Display name for the fragmentCouleurs
itemItem—Item used for the fragment
powerAmountInt10Power provided by this fragment
cookingTimeSecondsInt10Time in seconds to process this fragment
hologramsHologramSettings—Hologram system settings
HologramSettings (5)
ChampTypePar défautDescription
maxHologramsPerIslandInt5Maximum holograms allowed per island (base)
maxLinesPerHologramInt10Maximum lines per hologram
viewDistanceDouble32.0View distance in blocks
advancedPermissionStringbtcsky.holograms.advancedPermission for advanced hologram features (colors, etc.)
allowPlaceholdersBooleantrueAllow island stats placeholders in holograms
collectionsCollectionSettings—Collection system settings (global progression)
CollectionSettings (1)
ChampTypePar défautDescription
categoriesMap<String, CollectionCategoryConfig>emptyList of parent collection categories (e.g., Mining, Farming)
CollectionCategoryConfig (3)
ChampTypePar défautDescription
displayNameStringCategoryDisplay name for the category
iconMaterialStringSTONEMaterial representing the category
itemsMap<String, CollectionItemConfig>emptyItems belonging to this category
permissionsPermissionSettings—Customizable permission nodes for every action
PermissionSettings (26)
ChampTypePar défautDescription
baseUserStringbtcsky.userBase permission for user commands
baseAdminStringbtcsky.adminBase admin permission
createStringbtcsky.command.createPermission to create an island
homeStringbtcsky.command.homePermission to teleport home
teleportStringbtcsky.command.teleportPermission to visit others
warpStringbtcsky.command.warpPermission to manage warps
coopStringbtcsky.command.coopPermission to invite/accept coop
topStringbtcsky.command.topPermission to see top islands
levelStringbtcsky.command.levelPermission to calculate level
borderStringbtcsky.command.borderPermission to toggle borders
researchStringbtcsky.command.researchPermission to open research menu
contractsStringbtcsky.command.contractsPermission to open contracts menu
collectionsStringbtcsky.command.collectionsPermission to open collections menu
biomesStringbtcsky.command.biomesPermission to open biomes menu
membersStringbtcsky.command.membersPermission to open members menu
settingsStringbtcsky.command.settingsPermission to open settings menu
visitorsStringbtcsky.command.visitorsPermission to open visitors menu
blockValuesStringbtcsky.command.blockvaluesPermission to open block values menu
hologramsStringbtcsky.command.hologramsPermission to open holograms menu
combatStringbtcsky.command.combatPermission to open combat menu
expansionStringbtcsky.command.expansionPermission to open expansion menu
bansStringbtcsky.command.bansPermission to manage bans
ratingsStringbtcsky.command.ratingsPermission to submit/view ratings
seasonsStringbtcsky.command.seasonsPermission to view seasons logistics
generatorsStringbtcsky.command.generatorsPermission to view or upgrade generator details
adminBypassStringbtcsky.admin.bypassAdmin bypass permission
commandsCommandSettings—Customizable command aliases and subcommands
CommandSettings (27)
ChampTypePar défautDescription
menuCommandToggle—Command to open the control panel menu
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
createCommandToggle—Command to create a new island
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
homeCommandToggle—Command to teleport to island home
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
teleportCommandToggle—Command to visit another player's island
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
warpCommandToggle—Command to manage warps
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
coopCommandToggle—Command to manage coop invites
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
topCommandToggle—Command to view top islands
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
levelCommandToggle—Command to calculate island level
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
upgradesCommandToggle—Command to open upgrades menu
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
borderCommandToggle—Command to toggle borders
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
researchCommandToggle—Command to open research menu
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
contractsCommandToggle—Command to open contracts menu
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
collectionsCommandToggle—Command to open collections menu
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
bansCommandToggle—Command to manage banned players
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
ratingsCommandToggle—Command to manage island ratings
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
seasonsCommandToggle—Command to view current seasonal events
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
generatorsCommandToggle—Command to manage or view mineral generators
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
biomesCommandToggle—Command to open biomes menu
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
membersCommandToggle—Command to open members menu
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
settingsCommandToggle—Command to open settings menu
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
visitorsCommandToggle—Command to open visitors menu
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
blockValuesCommandToggle—Command to open block values menu
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
hologramsCommandToggle—Command to open holograms menu
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
combatCommandToggle—Command to open combat/war menu
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
expansionCommandToggle—Command to open expansion menu
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
helpCommandToggle—Command for help
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
adminAliasesCommandToggle—Admin command alias mapping
CommandToggle (3)
ChampTypePar défautDescription
enabledBooleantrueWhether this command group is active and usable
aliasesList<String>emptyList of string aliases invoking this command
criteriaList<Criteria>emptyCriteria required to use this command
dimensionTemplatesList<Ref<DimensionTemplateEntry>>emptyReferences to dimension template entries defining available dimensions

How to use it​

Create exactly one entry. The fields that matter first are dimensionTemplates (the dimensions players can have), playerSkyDataArtifact (where islands are saved), defaults (team limit, warp limit, borders, flags enabled on a new island), teleportation (warmups, void rescue, teleport on join), contracts, research, collections and combatWar. messages holds every message the extension sends, in MiniMessage.

attention

The permissions and commands sections are not read by the current code. The research tree is read from research.branches and research.nodes of this entry. readOnlyWorlds lists worlds where nobody can build or break.