On Furniture Pre Place Event
Triggers just before a furniture is placed
Fires before the furniture entity is spawned. This is the point ItemsAdder documents for refusing a placement, unlike the place event which only reports one that already happened.
Champs
| Champ | Type | Par défaut | Description |
|---|---|---|---|
furnitureId | String | — | The furniture ID that triggers this event (e.g., 'namespace:furniture_id'). Leave empty for any furniture. |
location | Optional<Var<Position>> | — | The location where the furniture is about to be placed (optional) |
Champs TypeWriter communs (triggers)
| Champ | Type | Par défaut | Description |
|---|---|---|---|
triggers | List<Ref<TriggerableEntry>> | empty | — |
How to use it
Fires before the furniture entity is spawned, whereas On Furniture Place fires once it exists. The event only triggers entries: it does not cancel the placement.